How to get your Android app to look like Apple’s iOS app

In iOS apps, you need to take care of the details and put a little bit of extra effort in to ensure that everything looks nice and clean.

If you’re using the iPhone or iPad, the interface is quite simple.

But in Android apps, the Android operating system doesn’t have the same interface.

And so you’re going to have to figure out how to make your Android apps look like the iOS apps.

The Android operating systems look pretty much the same on both the iPhone and iPad.

So how do you do that?

The trick is to find the right way to make the UI look nice.

In this article, we’re going look at what the Android app developers have to do to make their apps look nice on the iPhone.

But first, we need to understand the iOS interface.

What is a user interface?

A user interface is a design tool that can help you get more out of your app by displaying the user interface.

When you create an app, you have the option to create a user-interface that looks like the iPhone, the iPad, or both.

This is a way of giving users the ability to interact with your app.

You can make it look like a simple text editor or even a game or a photo editor.

The goal is to give your users a way to interact and to help them make the most out of the app.

For iOS, we call this a UIKit framework.

The iPhone UIKit interface is pretty straight forward.

The UIKit Framework works as a library, which means you can add UIKit classes to your app without writing any code.

That means that the iOS UIKit is much easier to use than the iPhone UI Kit.

The difference is that the iPhone has a library instead of an app.

There are three main categories of iOS apps that you can build: apps that are a collection of apps that have the UIKit class, apps that do one thing, and apps that use the UI Kit class.

These are all good categories for an app to use.

In iOS, the UIkit framework has classes that are the same as in the iPhone app, but they are called UIKit.

The apps that the UI kit class has a method that is called when you first create an iOS app.

That method is called onCreate .

It has two parameters: the name of the class, and the name and the icon of the UI element.

For example, the first parameter is called “create” and is a string that has the value “App.”

The second parameter is “app” and has the values “App” and “AppKit.”

If you look at the code for this method, you’ll see that it is called create.

Then you have to add the class to your application.

In the main method of your class, you just add the UI elements.

Here’s the code: #import “UIKit.h” // This code imports the UIView and UILabel classes from UIManager.h #import #import “” @interface UIKit: UIVewView @property(nonatomic,readonly) UILabels *UILabel; @property (nonatomic) NSString *title; @end #import end namespace AppKit.UIKit { @interface AppKit: AppKit @property UIVeboard *layout; @protected IBOutlet *output; @return void { // This is the main logic that you want to execute when you create the app } } 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287