This is a picture of a phone app

Android app is not a category for a smartphone, but it does have a place.

And it has one of the biggest problems of them all: It’s a place for Android apps.

For Android app developers, it’s a very confusing place to be.

There’s not a single category that is a smartphone app, and it’s all a bit confusing for people to understand.

For example, when someone searches for a word in Google, they usually get an answer that looks a lot like this:You can see that there are a bunch of categories in Android app.

But what about a category that’s for a different Android device?

How can you tell if a word is a word for a specific Android device, or an Android app that’s not an Android device at all?

This is the answer that Google’s new app category is hoping to answer.

And the result?

A few new things for Android app makers.

The first thing that Google is bringing to the Android app world is support for native apps, which means apps written in the native language.

And that’s important, because native apps are one of those things that can actually help make your app better.

For some reason, the first time Google introduced native apps was in the year 2016, when Google made the app SDK available for the first Android app to be written for the platform.

That SDK was the foundation for the Android platform, and in many ways, it became the foundation of the Android ecosystem itself.

Now, Google’s SDK has been around for a long time.

And Google’s Android app community has been using it since at least 2014, and the fact that it’s been updated so frequently is really important for developers to understand, because it helps to make the platform more accessible to users.

Google’s latest update for the app platform also brings support for custom layouts.

And while custom layouts aren’t new, this one is something that has been on the market for some time, and Google says that it will now be an option for Android developers.

When developers have a choice of using an Android native app or not, they’ll have a way to choose whether to use it.

And this will be one of them.

And one of its features is a new layout called a “device-specific layout,” or SDL.

SDLs are used by Android apps to allow developers to set a default layout for the device on which they’re working, so that the app will run in that device.

For instance, if a developer wanted to create an app that uses the default layout of “A” and a “B” on a phone, they could do so.

Google says the new layout will be supported on “any Android device that supports the Android SDK.”

What does this mean?

This is the first step for Android game developers to get an SDL, but Google’s hope is that it’ll be enough for app makers to get it to work on their Android devices.

Android game developers, of course, aren’t the only ones that are eager to use this new feature.

Other developers are also interested in it.

The Android app store is a huge marketplace for Android games.

The App Store has a huge number of categories for Android applications.

And when you search for an Android application on the App Store, you’ll get a lot of different results.

So Google is hoping that developers will be able to use SDL as a way of quickly finding apps that have an Android SDL that they can use for their apps.

As you can see from the above image, there’s a bunch in the Android App Store right now.

Google’s hoping that SDL will help developers quickly find the best Android app for their users.

And developers will get to choose how they want to use the new feature, and that will help make Android apps better for developers.